Commander Anthology Volume II

C.R.Nom VoNom VfManaTypeF/E
170.Vulturous Zombie
Creature - Plant Zombie

Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Créature - plante et zombie

 Créature3/3
172.Astral Cornucopia
Artifact

Astral Cornucopia enters the battlefield with X charge counters on it.
: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Artefact

 Artefact 
174.Blade of Selves
Artifact - Equipment

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
Equip .

Artefact - équipement

 Artefact 
178.Caged Sun
Artifact

As Caged Sun enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.

Artefact

 Artefact 
180.Cauldron of Souls
Artifact

: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.).

Artefact

 Artefact 
183.Crystalline Crawler
Artifact Creature - Construct

Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool.
: Put a +1/+1 counter on Crystalline Crawler.

Créature-artefact - construction

 Créature-artefact1/1
187.Epochrasite
Artifact Creature - Construct

Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.).

Créature-artefact - construction

 Créature-artefact1/1
194.Jalum Tome
Artifact

, : Draw a card, then discard a card.

Artefact

 Artefact 
195.Junk Diver
Artifact Creature - Bird

Flying
When Junk Diver dies, return another target artifact card from your graveyard to your hand.

Créature-artefact - oiseau

 Créature-artefact1/1
199.Loxodon Warhammer
Artifact - Equipment

Equipped creature gets +3/+0 and has trample and lifelink.
Equip .

Artefact - équipement

 Artefact 
202.Myr Battlesphere
Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.

Créature-artefact - myr et construction

 Créature-artefact4/7
205.Oblivion Stone
Artifact

, : Put a fate counter on target permanent.
, , Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Artefact

 Artefact 
209.Pentavus
Artifact Creature - Construct

Pentavus enters the battlefield with five +1/+1 counters on it.
, Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying.
, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.

Créature-artefact - construction

 Créature-artefact 
212.Ruby Medallion
Artifact

Red spells you cast cost . less to cast.

Artefact

 Artefact 
214.Seer's Sundial
Artifact

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

Artefact

 Artefact 
218.Solemn Simulacrum
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.

Créature-artefact - golem

 Créature-artefact2/2
219.Solemn Simulacrum
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.

Créature-artefact - golem

 Créature-artefact2/2
220.Spine of Ish Sah
Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Artefact

 Artefact 
221.Staff of Nin
Artifact

At the beginning of your upkeep, draw a card.
: Staff of Nin deals 1 damage to target creature or player.

Artefact

 Artefact 
222.Steel Hellkite
Artifact Creature - Dragon

Flying
: Steel Hellkite gets +1/+0 until end of turn.
: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.

Créature-artefact - dragon

 Créature-artefact5/5
225.Trading Post
Artifact

, , Discard a card: You gain 4 life.
, , Pay 1 life: Create a 0/1 white Goat creature token.
, , Sacrifice a creature: Return target artifact card from your graveyard to your hand.
, , Sacrifice an artifact: Draw a card.

Artefact

 Artefact 
226.Triskelavus
Artifact Creature - Construct

Flying
Triskelavus enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player.".

Créature-artefact - construction

 Créature-artefact1/1
228.Urza's Incubator
Artifact

As Urza's Incubator enters the battlefield, choose a creature type.
Creature spells of the chosen type cost . less to cast.

Artefact

 Artefact 
232.Ancient Amphitheater
Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
: Add or .

Terrain

 Terrain 
244.Darkwater Catacombs
Land

, : Add .

Terrain

 Terrain 
250.Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

Terrain

 Terrain 
251.Flamekin Village
Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
: Add .
, : Target creature gains haste until end of turn.

Terrain

 Terrain 
258.Murmuring Bosk
Land - Forest

(: Add .)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
: Add or . Murmuring Bosk deals 1 damage to you.

Terrain - forêt

 Terrain 
269.Sungrass Prairie
Land

, : Add .

Terrain

 Terrain 
275.Underground River
Land

: Add to your mana pool.
: Add or . Underground River deals 1 damage to you.

Terrain

 Terrain 
14.Artisan of Kozilek
Creature - Eldrazi

When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.).

Créature - eldrazi

 Créature10/9
15.Abzan Falconer
Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

Créature - humain et soldat

 Créature2/3
18.Banishing Light
Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.).

Enchantement

 Enchantement 
19.Brave the Sands
Enchantment

Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.

Enchantement

 Enchantement 
22.Crib Swap
Tribal Instant - Shapeshifter

Changeling (This card is every creature type at all times.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Éphémère tribal - changeforme

 Éphémère tribal 
27.Elite Scaleguard
Creature - Human Soldier

When Elite Scaleguard enters the battlefield, bolster . (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Créature - humain et soldat

 Créature2/3
29.Herald of the Host
Creature - Angel

Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.).

Créature - ange

 Créature4/4
32.Oreskos Explorer
Creature - Cat Scout

When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library.

Créature - chat et éclaireur

 Créature2/2
34.Orzhov Advokist
Creature - Human Advisor

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature he or she controls. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.

Créature - humain et conseiller

 Créature1/4
42.Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Éphémère

 Éphémère 
43.Grip of Phyresis
Instant

Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.

Éphémère

 Éphémère 
50.Spell Crumple
Instant

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Éphémère

 Éphémère 
51.Tezzeret's Gambit
Sorcery

Draw two cards, then proliferate. (You choose any number of permanents and/or players with a counter on them, then give each another counter of a kind already there.).

Rituel

 Rituel 
52.Thrummingbird
Creature - Bird Horror

Flying
Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.).

Créature - oiseau et horreur

 Créature1/1
54.Vow of Flight
Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

Enchantement - aura

 Enchantement 
55.Windfall
Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Rituel

 Rituel 
56.Wonder
Creature - Incarnation

Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Créature - incarnation

 Créature2/2
59.Buried Alive
Sorcery

Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.

Rituel

 Rituel 
64.Fleshbag Marauder
Creature - Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Créature - zombie et guerrier

 Créature3/1
71.Nezumi Graverobber
Creature - Rat Rogue

: Exile target card in an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

}———————{ Flip }———————{

Nighteyes the Desecrator

Legendary Creature - Rat Wizard

: Put target creature card in a graveyard onto the battlefield under your control.

(4/2).

Créature - rat et gredin

 Créature2/1