je confirme plein de cartes sur MTG :
Ghastly Discovery 

Sorcery
Common
Draw two cards, then discard a card.
Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses.
Illus. Howard Lyon
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Sickle Ripper 

Creature : Elemental Warrior
Common
Wither (This deals damage to creatures in the form of -1/-1 counters.)
His sickle was forged in the heat of another cinder's funeral pyre.
Illus. Dan Scott
2/1
---------------------------------------------
Boggart Arsonists 

Creature - Goblin Rogue
Common
Plainswalk


, Sacrifice Goblin Arsonists: Destroy target Scarecrow or Plains.
The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety.
Illus. Jesper Ejsing
2/1
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Power of Fire 

Enchantment - Aura
Common
Enchant creature
Enchanted creature has "{t}: This creature deals 1 damage to target creature or player."
The cinders believe their flame was stolen by the one they call the Extinguisher. All who now wield fire draw their desperate wrath.
Illus. Trevor Hairsine
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Roughshod Mentor 

Creature - Giant Warrior
Uncommon
Green creatures you control have trample.
He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead.
Illus. Steven Belledin
5/4
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Silkbind Faerie 

Creature - Faerie Rogue
Common
Flying


,

: Tap target creature. (%Q is the untap symbol.)
"The bigger they are, the more fun it is to watch them fall flat on their faces."
Illus. Matt Cavotta #148/301
1/3
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Ghastlord of Fugue 




Creature - Spirit Avatar
Rare
Ghastlord of Fugue is unblockable.
When Ghastlord of Fugure deals combat damage to a player, that player reveals his or her hand. Choose a card from it. That player removes that card from the game.
"He is a ghost that has never known life."
-The Seer's Parables
Illus. Mike Dringenberg #162/301
4/4
--------------------------------------------------------
Gravelgill Duo

Creature - Merfolk Rogue Warrior
Common
Whenever you play a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you play a black spell, Gravelgill Duo gains fear until end of turn.
Illus. Brandon Kitkouski #165/301
2/1
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Mudbrawler Raiders


Creature - Goblin Warrior
Common
Mudbrawler Raiders can't be blocked by blue creatures.
To reach the ravine of the Wanderbrine River, they were told to take the shortcut "through the mountains." They took the directions literally.
Illus. Ron Spencer #213/301
3/3
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Safewright Quest 
Sorcery
Common
Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.
Elves searched for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.
Illus. Dan Scott
----------------------------------------------------------------------
Zealous Guardian 
Creature - Kithkin Soldier
Common
Flash
Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in the shadow.
Illus. Steven Belledin
1/1
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Rattleblaze Scarecrow 
Artifact Creature - Scarecrow
Common
Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control and put a -1/-1 counter on it.)
Rattleblaze Scarecrow has haste as long as you control a red creature.
Illus. Trevor Hairsine
5/3
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Sapseep Forest
Land - Forest
Uncommon
(%T : Add

to your mana pool.)
Sapseep Forest comes into play tapped.

,

: You gain 1 life. Play this ability only if you control two or more green permanents.
Illus. Aleksi Briclot #279/301
-----------------------------------------------------------------
Conspire : permet d'engager 2 créatures que l'on contrôle
Whisper : met des -1/-1 plutôt que des blessures de combat
Persist : revient en jeu avec un marqueur -1/-1, si il n'en avait pas avant d'aller du jeu au cimetière
Duo : pas une capacité juste dans le nom ... pour le moment.
Edit : Comment fait on les manas bicolores ? (trouvé

)
Cette info correspond à l'ouverture d'un booster spoiler offert par MTG à 4 organisateurs de FNM (plus qu'à trouver les 3 autres)

avec la demande implicite de propager les informations, ça donne un aperçu pour les drafts
Les 2 autres cartes présentes dans ce booster sont :
-> l'elfe/chevalier 3/4 vigilance pour



-> le sangami/soldat 2/2 initiative qui gagne +1/+1 si on contrôle une autre créa blanche pour

[ Dernière modification par Coucou02 le 05 avr 2008 à 10h16 ]