Quand un joueur quitte la partie, entre autres choses, tous les objets qu'il possède quittent la partie. La malédiction quitte donc la partie.
edit: voilà la règle qui gère la situation:
800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist. Then, if there are any objects still controlled by that player, those objects are exiled. This is not a state-based action. It happens as soon as the player leaves the game. If the player who left the game had priority at the time he or she left, priority passes to the next player in turn order who’s still in the game.
@oncheonche02: les réponses avec des "je pense que", "je ne suis pas sûr", "attends confirmation", expression similaire n'ont aucun intérêt, puisque celui qui pose la question attendra une réponse sûre après.