C. | R. | Nom Vo | Nom Vf | Mana | Type | F/E | |
---|---|---|---|---|---|---|---|
67. | Languish Sorcery All creatures get -4/-4 until end of turn. | Rituel | Rituel | ||||
69. | Mortivore Creature - Lhurgoyf Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. : Regenerate Mortivore. | Créature - lhurgoyf | Créature | */* | |||
75. | Sewer Nemesis Creature - Horror As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard. | Créature - horreur | Créature | */* | |||
80. | Syphon Mind Sorcery Each other player discards a card. You draw a card for each card discarded this way. | Rituel | Rituel | ||||
81. | Unnerve Sorcery Each opponent discards two cards. | Rituel | Rituel | ||||
83. | Beetleback Chief Creature - Goblin Warrior When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. | Créature - gobelin et guerrier Quand le Chef Scarapace arrive sur le champ de bataille, créez deux jetons de créature 1/1 rouge Gobelin. | Créature | ||||
91. | Desolation Giant Creature - Giant Kicker (You may pay an additional as you cast this spell.) When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. | Créature - géant | Créature | 3/3 | |||
98. | Fiery Confluence Sorcery Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact. | Rituel | Rituel | ||||
99. | Flametongue Kavu Creature - Kavu When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. | Créature - kavru | Créature | 4/2 | |||
100. | Fumiko the Lowblood Legendary Creature - Human Samurai Fumiko the Lowblood has bushido , where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each turn if able. | Créature légendaire - humain et samouraï | Créature légendaire | 3/2 | |||
133. | Brawn Creature - Incarnation Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. | Créature - incarnation | Créature | 3/3 | |||
137. | Forgotten Ancient Creature - Elemental Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. | Créature - élémental | Créature | 0/3 | |||
141. | Lhurgoyf Creature - Lhurgoyf Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus . | Créature - lhurgoyf | Créature | */*+1 | |||
150. | Ancient Excavation Instant Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling 2 (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.). | Éphémère | Éphémère | ||||
152. | Corpsejack Menace Creature - Fungus If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead. | Créature - fongus | Créature | 4/4 | |||
153. | Desecrator Hag Creature - Hag When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. | Créature - mégère | Créature | 2/2 | |||
156. | Fathom Mage Creature - Human Wizard Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. | Créature - humain et sorcier | Créature | 1/1 | |||
159. | Master Biomancer Creature - Elf Wizard Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. | Créature - elfe et sorcier | Créature | 2/4 | |||
162. | Mirrorweave Instant Each other creature becomes a copy of target nonlegendary creature until end of turn. | Éphémère | Éphémère | ||||
183. | Crystalline Crawler Artifact Creature - Construct Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool. : Put a +1/+1 counter on Crystalline Crawler. | Créature-artefact - construction | Créature-artefact | 1/1 | |||
214. | Seer's Sundial Artifact Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card. | Artefact | Artefact | ||||
218. | Solemn Simulacrum Artifact Creature - Golem When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. | Créature-artefact - golem | Créature-artefact | 2/2 | |||
219. | Solemn Simulacrum Artifact Creature - Golem When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. | Créature-artefact - golem | Créature-artefact | 2/2 | |||
225. | Trading Post Artifact , , Discard a card: You gain 4 life. , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice a creature: Return target artifact card from your graveyard to your hand. , , Sacrifice an artifact: Draw a card. | Artefact | Artefact | ||||
6. | Feldon of the Third Path Legendary Creature - Human Artificer , : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. | Créature légendaire - humain et artificier | Créature légendaire | 2/3 | |||
13. | Reyhan, Last of the Abzan Legendary Creature - Human Warrior Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.). | Créature légendaire - humain et guerrier | Créature légendaire | ||||
15. | Abzan Falconer Creature - Human Soldier Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. | Créature - humain et soldat | Créature | 2/3 | |||
18. | Banishing Light Enchantment When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.). | Enchantement | Enchantement | ||||
22. | Crib Swap Tribal Instant - Shapeshifter Changeling (This card is every creature type at all times.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. | Éphémère tribal - changeforme | Éphémère tribal | ||||
25. | Dawnglare Invoker Creature - Kor Wizard Flying : Tap all creatures target player controls. | Créature - kor et sorcier | Créature | 2/1 | |||
26. | Duelist's Heritage Enchantment Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn. | Enchantement | Enchantement | ||||
33. | Orim's Thunder Instant Kicker (You may pay an additional as you cast this spell.) Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. | Éphémère | Éphémère | ||||
34. | Orzhov Advokist Creature - Human Advisor At the beginning of your upkeep, each player may put two +1/+1 counters on a creature he or she controls. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn. | Créature - humain et conseiller | Créature | 1/4 | |||
43. | Grip of Phyresis Instant Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it. | Éphémère | Éphémère | ||||
44. | Manifold Insights Sorcery Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. | Rituel | Rituel | ||||
45. | Memory Erosion Enchantment Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. | Enchantement | Enchantement | ||||
48. | Riddlekeeper Creature - Homunculus Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard. | Créature - homoncule | Créature | 1/4 | |||
50. | Spell Crumple Instant Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. | Éphémère | Éphémère | ||||
54. | Vow of Flight Enchantment - Aura Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control. | Enchantement - aura | Enchantement | ||||
55. | Windfall Sorcery Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. | Rituel | Rituel | ||||
59. | Buried Alive Sorcery Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. | Rituel | Rituel | ||||
64. | Fleshbag Marauder Creature - Zombie Warrior When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. | Créature - zombie et guerrier | Créature | 3/1 | |||
70. | Necroplasm Creature - Ooze At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. Dredge 2 (If you would draw a card, instead you may return this card from your graveyard to your hand and put the top two cards of your library into your graveyard.). | Créature - limon | Créature | 1/1 | |||
82. | Vow of Malice Enchantment - Aura Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. | Enchantement - aura | Enchantement | ||||
89. | Chaos Warp Instant The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. | Éphémère | Éphémère | ||||
90. | Curse of the Nightly Hunt Enchantment - Aura Curse Enchant player Creatures enchanted player controls attack each turn if able. | Enchantement - aura et malédiction | Enchantement | ||||
94. | Dualcaster Mage Creature - Human Wizard Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. | Créature - humain et sorcier | Créature | 2/2 | |||
113. | Magus of the Wheel Creature - Human Wizard , , Sacrifice Magus of the Wheel: Each player discards his or her hand, then draws seven cards. | Créature - humain et sorcier | Créature | 3/3 | |||
114. | Meteor Blast Sorcery Meteor Blast deals 4 damage to each of X targets. | Rituel | Rituel | ||||
119. | Stinkdrinker Daredevil Creature - Goblin Rogue Giant spells you cast cost . less to cast. | Créature - gobelin et gredin | Créature | 1/3 |