Commander Anthology Volume II

C.R.Nom VoNom VfManaTypeF/E
67.Languish
Sorcery

All creatures get -4/-4 until end of turn.

Rituel

 Rituel 
69.Mortivore
Creature - Lhurgoyf

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore.

Créature - lhurgoyf

 Créature*/*
75.Sewer Nemesis
Creature - Horror

As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

Créature - horreur

 Créature*/*
80.Syphon Mind
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

Rituel

 Rituel 
81.Unnerve
Sorcery

Each opponent discards two cards.

Rituel

 Rituel 
83.Beetleback Chief
Creature - Goblin Warrior

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Créature - gobelin et guerrier

Quand le Chef Scarapace arrive sur le champ de bataille, créez deux jetons de créature 1/1 rouge Gobelin.
 Créature 
91.Desolation Giant
Creature - Giant

Kicker (You may pay an additional as you cast this spell.)
When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Créature - géant

 Créature3/3
98.Fiery Confluence
Sorcery

Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.

Rituel

 Rituel 
99.Flametongue Kavu
Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Créature - kavru

 Créature4/2
100.Fumiko the Lowblood
Legendary Creature - Human Samurai

Fumiko the Lowblood has bushido , where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each turn if able.

Créature légendaire - humain et samouraï

 Créature légendaire3/2
133.Brawn
Creature - Incarnation

Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

Créature - incarnation

 Créature3/3
137.Forgotten Ancient
Creature - Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Créature - élémental

 Créature0/3
141.Lhurgoyf
Creature - Lhurgoyf

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus .

Créature - lhurgoyf

 Créature*/*+1
150.Ancient Excavation
Instant

Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
Basic landcycling 2 (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.).

Éphémère

 Éphémère 
152.Corpsejack Menace
Creature - Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Créature - fongus

 Créature4/4
153.Desecrator Hag
Creature - Hag

When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

Créature - mégère

 Créature2/2
156.Fathom Mage
Creature - Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Créature - humain et sorcier

 Créature1/1
159.Master Biomancer
Creature - Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Créature - elfe et sorcier

 Créature2/4
162.Mirrorweave
Instant

Each other creature becomes a copy of target nonlegendary creature until end of turn.

Éphémère

 Éphémère 
183.Crystalline Crawler
Artifact Creature - Construct

Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool.
: Put a +1/+1 counter on Crystalline Crawler.

Créature-artefact - construction

 Créature-artefact1/1
214.Seer's Sundial
Artifact

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

Artefact

 Artefact 
218.Solemn Simulacrum
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.

Créature-artefact - golem

 Créature-artefact2/2
219.Solemn Simulacrum
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.

Créature-artefact - golem

 Créature-artefact2/2
225.Trading Post
Artifact

, , Discard a card: You gain 4 life.
, , Pay 1 life: Create a 0/1 white Goat creature token.
, , Sacrifice a creature: Return target artifact card from your graveyard to your hand.
, , Sacrifice an artifact: Draw a card.

Artefact

 Artefact 
6.Feldon of the Third Path
Legendary Creature - Human Artificer

, : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Créature légendaire - humain et artificier

 Créature légendaire2/3
13.Reyhan, Last of the Abzan
Legendary Creature - Human Warrior

Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.).

Créature légendaire - humain et guerrier

 Créature légendaire 
15.Abzan Falconer
Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

Créature - humain et soldat

 Créature2/3
18.Banishing Light
Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.).

Enchantement

 Enchantement 
22.Crib Swap
Tribal Instant - Shapeshifter

Changeling (This card is every creature type at all times.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Éphémère tribal - changeforme

 Éphémère tribal 
25.Dawnglare Invoker
Creature - Kor Wizard

Flying
: Tap all creatures target player controls.

Créature - kor et sorcier

 Créature2/1
26.Duelist's Heritage
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Enchantement

 Enchantement 
33.Orim's Thunder
Instant

Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.

Éphémère

 Éphémère 
34.Orzhov Advokist
Creature - Human Advisor

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature he or she controls. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.

Créature - humain et conseiller

 Créature1/4
43.Grip of Phyresis
Instant

Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.

Éphémère

 Éphémère 
44.Manifold Insights
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Rituel

 Rituel 
45.Memory Erosion
Enchantment

Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.

Enchantement

 Enchantement 
48.Riddlekeeper
Creature - Homunculus

Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.

Créature - homoncule

 Créature1/4
50.Spell Crumple
Instant

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Éphémère

 Éphémère 
54.Vow of Flight
Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

Enchantement - aura

 Enchantement 
55.Windfall
Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Rituel

 Rituel 
59.Buried Alive
Sorcery

Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.

Rituel

 Rituel 
64.Fleshbag Marauder
Creature - Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Créature - zombie et guerrier

 Créature3/1
70.Necroplasm
Creature - Ooze

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.
Dredge 2 (If you would draw a card, instead you may return this card from your graveyard to your hand and put the top two cards of your library into your graveyard.).

Créature - limon

 Créature1/1
82.Vow of Malice
Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.

Enchantement - aura

 Enchantement 
89.Chaos Warp
Instant

The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.

Éphémère

 Éphémère 
90.Curse of the Nightly Hunt
Enchantment - Aura Curse

Enchant player
Creatures enchanted player controls attack each turn if able.

Enchantement - aura et malédiction

 Enchantement 
94.Dualcaster Mage
Creature - Human Wizard

Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Créature - humain et sorcier

 Créature2/2
113.Magus of the Wheel
Creature - Human Wizard

, , Sacrifice Magus of the Wheel: Each player discards his or her hand, then draws seven cards.

Créature - humain et sorcier

 Créature3/3
114.Meteor Blast
Sorcery

Meteor Blast deals 4 damage to each of X targets.

Rituel

 Rituel 
119.Stinkdrinker Daredevil
Creature - Goblin Rogue

Giant spells you cast cost . less to cast.

Créature - gobelin et gredin

 Créature1/3