Pour que ta créature avec le pietiennement inflige des blessures au joueur, tu dois d'abbord répartir autant de blessures sur les bloqueuses que leurs endurence respective (La gargouille est une 3/3, tu dois donc assigné au moin 3 blessures a la gargouille.)
Une fois les bloqueurs ayant recu des blessures au moin égale leurs endurence, tu peut infligé le reste aux joueur.
Meme si la créature bloqueuse se voie prévenir les blessures par une quelconque maniere, ou si elle n'est pas détruite, ce qui compte c'est "
D'infligé autant de blessure que son endurence pour pouvoir ensuite tapper le joueur.
Cependant, vu que c'est l'attaquant qui répartie les blessures, il peut très bien infligé les 11 dégats du coloss a la car gargouille si ca le chante

(Meme si ca parait inutile!)
502.9a Trample is a static ability that modifies the rules for assigning an attacking creature's combat damage. A creature with trample has no special abilities when blocking or dealing noncombat damage. (See rule 310, "Combat Damage Step.")
502.9b The controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. If all those blocking creatures are assigned lethal damage, any remaining damage is assigned as its controller chooses among the blocking creatures and the defending player. When checking for assigned lethal damage, take into account damage already on the creature and damage from other creatures that is to be assigned at the same time (see rule 502.9e). The controller need not assign lethal damage to all blocking creatures but in that case can't assign any damage to the defending player.
502.9c If all the creatures blocking an attacking creature with trample are removed from combat before the combat damage step, all its damage is assigned to the defending player.
502.9d Assigning damage from a creature with trample considers only the actual toughness of a blocking creature, not any abilities or effects that might change the final amount of damage dealt.
Example: A 6/6 green creature with trample is blocked by a 2/2 creature with protection from green. The attacking creature's controller must assign at least 2 damage to the blocker, even though that damage will be prevented by the blocker's protection ability. The attacking creature's controller can then choose to assign the rest of the damage to the defending player.
502.9e When there are several attacking creatures, it's legal to assign damage from those without trample so as to maximize the damage of those with trample.
Example: A 2/2 creature with an ability that enables it to block multiple attackers blocks two attackers: a 1/1 with no special abilities a 3/3 with trample. The attacking player could assign 1 damage from the first attacker and 1 damage from the second to the blocking creature, and 2 damage to the defending player from the creature with trample.
502.9f Multiple instances of trample on the same creature are redundant.