C. | R. | Nom Vo | Nom Vf | Mana | Type | F/E | |
---|---|---|---|---|---|---|---|
172. | Astral Cornucopia Artifact Astral Cornucopia enters the battlefield with X charge counters on it. : Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia. | Artefact | Artefact | ||||
188. | Everflowing Chalice Artifact Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. : Add to your mana pool for each charge counter on Everflowing Chalice. | Artefact | Artefact | ||||
232. | Ancient Amphitheater Land As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. : Add or . | Terrain | Terrain | ||||
233. | Arcane Lighthouse Land : Add . , : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | Terrain | Terrain | ||||
234. | Arcane Sanctum Land Arcane Sanctum enters the battlefield tapped. : Add , , or . | Terrain | Terrain | ||||
235. | Ash Barrens Land : Add to your mana pool. Basic landcycling 1 (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.). | Terrain | Terrain | ||||
236. | Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. : Add . | Terrain | Terrain | ||||
237. | Barren Moor Land Barren Moor enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
238. | Blasted Landscape Land : Add . Cycling 2 (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
239. | Boros Garrison Land Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. : Add . | Terrain | Terrain | ||||
240. | Boros Guildgate Land - Gate Boros Guildgate enters the battlefield tapped. : Add or . | Terrain - porte | Terrain | ||||
241. | Buried Ruin Land : Add to your mana pool. , , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. | Terrain | Terrain | ||||
242. | Command Tower Land : Add one mana of any color in your commander's color identity. | Terrain | Terrain | ||||
243. | Darksteel Citadel Artifact Land Indestructible : Add . | Terrain-artefact | Terrain-artefact | ||||
244. | Darkwater Catacombs Land , : Add . | Terrain | Terrain | ||||
245. | Dimir Aqueduct Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. : Add . | Terrain | Terrain | ||||
246. | Dormant Volcano Land Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. : Add . | Terrain | Terrain | ||||
247. | Dreadship Reef Land : Add . , : Put a storage counter on Dreadship Reef. , Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or . | Terrain | Terrain | ||||
248. | Drifting Meadow Land Drifting Meadow enters the battlefield tapped. : Add . Cycling 2 (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
249. | Evolving Wilds Land , Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | Terrain | Terrain | ||||
250. | Exotic Orchard Land : Add one mana of any color that a land an opponent controls could produce. | Terrain | Terrain | ||||
251. | Flamekin Village Land As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. : Add . , : Target creature gains haste until end of turn. | Terrain | Terrain | ||||
252. | Forgotten Cave Land Forgotten Cave enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
253. | Ghost Quarter Land : Add . , Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. | Terrain | Terrain | ||||
254. | Golgari Rot Farm Land Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. : Add . | Terrain | Terrain | ||||
255. | Great Furnace Artifact Land : Add . | Terrain-artefact | Terrain-artefact | ||||
256. | Jwar Isle Refuge Land Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. : Add or . | Terrain | Terrain | ||||
257. | Lonely Sandbar Land Lonely Sandbar enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
258. | Murmuring Bosk Land - Forest (: Add .) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. : Add or . Murmuring Bosk deals 1 damage to you. | Terrain - forêt | Terrain | ||||
259. | Opal Palace Land : Add . , : Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. | Terrain | Terrain | ||||
260. | Opulent Palace Land Opulent Palace enters the battlefield tapped. : Add , , or . | Terrain | Terrain | ||||
261. | Phyrexia's Core Land : Add . , , Sacrifice an artifact: You gain 1 life. | Terrain | Terrain | ||||
262. | Reliquary Tower Land You have no maximum hand size. : Add . | Terrain | Terrain | ||||
263. | Rupture Spire Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay . : Add one mana of any color. | Terrain | Terrain | ||||
264. | Sandsteppe Citadel Land Sandsteppe Citadel enters the battlefield tapped. : Add , , or . | Terrain | Terrain | ||||
265. | Seaside Citadel Land Seaside Citadel enters the battlefield tapped. : Add , , or . | Terrain | Terrain | ||||
266. | Secluded Steppe Land Secluded Steppe enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
267. | Simic Growth Chamber Land Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. : Add . | Terrain | Terrain | ||||
268. | Smoldering Crater Land Smoldering Crater enters the battlefield tapped. : Add . Cycling 2 (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
269. | Sungrass Prairie Land , : Add . | Terrain | Terrain | ||||
270. | Svogthos, the Restless Tomb Land : Add . : Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. | Terrain | Terrain | ||||
271. | Temple of the False God Land : Add to your mana pool. Activate this ability only if you control five or more lands. | Terrain | Terrain | ||||
272. | Temple of the False God Land : Add to your mana pool. Activate this ability only if you control five or more lands. | Terrain | Terrain | ||||
273. | Terramorphic Expanse Land , Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | Terrain | Terrain | ||||
274. | Tranquil Thicket Land Tranquil Thicket enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.). | Terrain | Terrain | ||||
275. | Underground River Land : Add to your mana pool. : Add or . Underground River deals 1 damage to you. | Terrain | Terrain | ||||
276. | Vivid Crag Land Vivid Crag enters the battlefield tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Crag: Add one mana of any color. | Terrain | Terrain | ||||
277. | Vivid Meadow Land Vivid Meadow enters the battlefield tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Meadow: Add one mana of any color. | Terrain | Terrain | ||||
278. | Wind-Scarred Crag Land Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. : Add or . | Terrain | Terrain | ||||
279. | Plains Basic Land - Plains | Terrain de base - plaine | Terrain de base |