Envoyé par arcarum le Jeudi 03 Avril 2003 à 14:30
lorsqu'une créature régénère, elle ne meurt pas. On remplace finalement le fait qu'elle meurt par la régénération et cet effet est signifié par l'engagement de la créature.
Du fait qu'elle ne meurt pas, les encahntement ne partent pas.
les règles sont les suivantes :
G.29 - Regeneration
G.29.1 - Regeneration is a means of preventing a permanent from going to the graveyard due to being destroyed (see Rule G.13) by a spell or ability or through having "lethal damage" (see Rule K.10.4). [CompRules 1999/04/23]
G.29.2 - Regeneration is a replacement effect (see Rule T.10). It must be played before the permanent is actually destroyed. It cannot be used after the permanent actually goes to the graveyard. [CompRules 1999/04/23]
G.29.3 - Regeneration is defined as "The next time this permanent would be destroyed this turn, instead remove all damage from it, tap it, and (if it's in combat) remove it from combat." [CompRules 1999/11/01]
G.29.4 - You may not attempt to regenerate a permanent which has been put into the graveyard or sacrificed (see Rule G.33). [CompRules 1999/04/23]
G.29.5 - When a card simply says "Regenerate this card", it means "The next time this card would be destroyed this turn, regenerate it." [D'Angelo 1999/06/12]
G.29.6 - A creature with zero or less toughness cannot be regenerated. [CompRules 1999/04/23]
G.29.Ruling.1 - Since tapping the permanent is a side-effect of regeneration and not a cost (see Rule G.29.3), you can regenerate a tapped permanent. [D'Angelo 1998/02/03]
G.29.Ruling.2 - Since regeneration actually prevents the permanent from going to the graveyard, it keeps all of its local enchantments, counters, and any effects that are on it. The permanent will also fail to trigger any abilities that trigger on a permanent going to the graveyard. [D'Angelo 1998/02/03]
G.29.Ruling.3 - You can play a regeneration spell or ability even if the permanent is not being destroyed at this time and has no indication that it will be destroyed in the near future. [D'Angelo 1999/05/01]
G.29.Ruling.4 - If a single effect somehow would destroy the same permanent twice, then one use of regeneration only stops one of the two destructions and a second use of regeneration would have to be done if you wanted to save the permanent. [WotC Rules Team 1997/10/06] You choose which of the destructions when the regeneration effect is applied. [D'Angelo 1999/05/01]
G.29.Ruling.5 - None of the effects of regeneration (tapping and having damage removed) happen unless the replacement actually takes place and that only happens if the creature would have been destroyed. See Rule G.29.3. [D'Angelo 2000/12/07]
___________________ pas mana, pas chocolat, testé et vérifié, arbitre lvl 2
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