Commander Anthology Volume II

C.R.Nom VoNom VfManaTypeF/E
51.Tezzeret's Gambit
Sorcery

Draw two cards, then proliferate. (You choose any number of permanents and/or players with a counter on them, then give each another counter of a kind already there.).

Rituel

 Rituel 
52.Thrummingbird
Creature - Bird Horror

Flying
Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.).

Créature - oiseau et horreur

 Créature1/1
53.Treasure Cruise
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Draw three cards.

Rituel

 Rituel 
54.Vow of Flight
Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

Enchantement - aura

 Enchantement 
55.Windfall
Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Rituel

 Rituel 
56.Wonder
Creature - Incarnation

Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Créature - incarnation

 Créature2/2
57.Avatar of Woe
Creature - Avatar

If there are ten or more creature cards total in all graveyards, Avatar of Woe costs . less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.

Créature - avatar

 Créature6/5
58.Bane of the Living
Creature - Insect

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

Créature - insecte

 Créature4/3
59.Buried Alive
Sorcery

Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.

Rituel

 Rituel 
60.Butcher of Malakir
Creature - Vampire Warrior

Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

Créature - vampire et guerrier

 Créature5/4
61.Dark Hatchling
Creature - Horror

Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

Créature - horreur

 Créature3/3
62.Extractor Demon
Creature - Demon

Flying
Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.).

Créature - démon

 Créature5/5
63.Festercreep
Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

Créature - élémental

 Créature 
64.Fleshbag Marauder
Creature - Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Créature - zombie et guerrier

 Créature3/1
65.Grave Pact
Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

Enchantement

 Enchantement 
66.Gravedigger
Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Créature - zombie

Quand le Fossoyeur arrive sur le champ de bataille, vous pouvez renvoyer une carte de créature ciblée depuis votre cimetière dans votre main.
 Créature2/2
67.Languish
Sorcery

All creatures get -4/-4 until end of turn.

Rituel

 Rituel 
68.Living Death
Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Rituel

 Rituel 
69.Mortivore
Creature - Lhurgoyf

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore.

Créature - lhurgoyf

 Créature*/*
70.Necroplasm
Creature - Ooze

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.
Dredge 2 (If you would draw a card, instead you may return this card from your graveyard to your hand and put the top two cards of your library into your graveyard.).

Créature - limon

 Créature1/1
71.Nezumi Graverobber
Creature - Rat Rogue

: Exile target card in an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

}———————{ Flip }———————{

Nighteyes the Desecrator

Legendary Creature - Rat Wizard

: Put target creature card in a graveyard onto the battlefield under your control.

(4/2).

Créature - rat et gredin

 Créature2/1
72.Patron of the Nezumi
Legendary Creature - Spirit

Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

Créature légendaire - esprit

 Créature légendaire6/6
73.Rise from the Grave
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Rituel

 Rituel 
74.Scythe Specter
Creature - Specter

Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.

Créature - spectre

 Créature4/4
75.Sewer Nemesis
Creature - Horror

As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

Créature - horreur

 Créature*/*
76.Shared Trauma
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.

Rituel

 Rituel 
77.Sign in Blood
Sorcery

Target player draws two cards and loses 2 life.

Rituel

 Rituel 
78.Stitch Together
Sorcery

Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Rituel

 Rituel 
79.Syphon Flesh
Sorcery

Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.

Rituel

 Rituel 
80.Syphon Mind
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

Rituel

 Rituel 
81.Unnerve
Sorcery

Each opponent discards two cards.

Rituel

 Rituel 
82.Vow of Malice
Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.

Enchantement - aura

 Enchantement 
83.Beetleback Chief
Creature - Goblin Warrior

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Créature - gobelin et guerrier

Quand le Chef Scarapace arrive sur le champ de bataille, créez deux jetons de créature 1/1 rouge Gobelin.
 Créature 
84.Bitter Feud
Enchantment

As Bitter Feud enters the battlefield, choose two players.
If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Enchantement

 Enchantement 
85.Blasphemous Act
Sorcery

Blasphemous Act costs . less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

Rituel

 Rituel 
86.Bogardan Hellkite
Creature - Dragon

Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.

Créature - dragon

 Créature5/5
87.Borderland Behemoth
Creature - Giant Warrior

Trample
Borderland Behemoth gets +4/+4 for each other Giant you control.

Créature - géant et guerrier

 Créature4/4
88.Breath of Darigaaz
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.

Rituel

 Rituel 
89.Chaos Warp
Instant

The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.

Éphémère

 Éphémère 
90.Curse of the Nightly Hunt
Enchantment - Aura Curse

Enchant player
Creatures enchanted player controls attack each turn if able.

Enchantement - aura et malédiction

 Enchantement 
91.Desolation Giant
Creature - Giant

Kicker (You may pay an additional as you cast this spell.)
When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Créature - géant

 Créature3/3
92.Disaster Radius
Sorcery

As an additional cost to cast Disaster Radius, reveal a creature card from your hand.Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.

Rituel

 Rituel 
93.Dream Pillager
Creature - Dragon

Flying
Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast nonland cards exiled this way.

Créature - dragon

 Créature4/4
94.Dualcaster Mage
Creature - Human Wizard

Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Créature - humain et sorcier

 Créature2/2
95.Earthquake
Sorcery

Earthquake deals X damage to each creature without flying and each player.

Rituel

 Rituel 
96.Faithless Looting
Sorcery

Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.).

Rituel

 Rituel 
97.Fall of the Hammer
Instant

Target creature you control deals damage equal to its power to another target creature.

Éphémère

 Éphémère 
98.Fiery Confluence
Sorcery

Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.

Rituel

 Rituel 
99.Flametongue Kavu
Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Créature - kavru

 Créature4/2
100.Fumiko the Lowblood
Legendary Creature - Human Samurai

Fumiko the Lowblood has bushido , where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each turn if able.

Créature légendaire - humain et samouraï

 Créature légendaire3/2