La Liste Complète (143 sur 143 cartes) MAJ le 20/01/2002
Strength of
Isolation - 1W
Enchant Creature
Enchanted creature gains +1/+2 and protection from black.
Madness - W
Illus. ?
Uncommon
Floating
Shield - 2W
Enchant Creature
As Floating Shield comes into play, choose a color. Enchanted creature has
protection from the chosen color. This effect doesn't remove Floating Shield.
Sacrifice Floating Shield: Target creature gains protection from the chosen
color until end of turn.
Illus. ?
Common
Hypochondria
- 1W
Enchantment
W, choose and discard a card from your hand: Prevent the next 3 damage that
would be dealt to target creature or player this turn.
W, sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to
target creature or player this turn.
Illus. ?
Uncommon
Transcendence
- 3WWW
Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost (Damage
dealt to you causes yo to lose life).
Illus. Rebecca Guay
Rare
Pay No Heed
- W
Instant
Prevent all damage a source of your choice would deal this turn.
Illus. ?
Common
Equal
Treatment - 1W
Instant
If any source would deal 1 or more damage to a creature or player this turn, it
deals 2 damage to
that creature or player instead.
Draw a card.
Illus. ?
Uncommon
Vengeful
Dreams - WW
Instant
As an additional cost to play Vengeful Dreams, discard X cards from your hand.
Remove X target attacking creatures from the game.
Illus. ?
Rare
Frantic
Purification - 2W
Instant
Destroy target enchantment.
Madness - W
Illus. ?
Common
Stern Judge
- 2W
Creature - Cleric
T: Each player loses 1 life for each swamp he or she controls.
2/2
Illus. ?
Uncommon
Spirit Flare
- 3W
Instant
Tap an untapped creature you control, if you do that creature deals damage equal
to its power to target attacking or blocking creature an opponent controls.
Flashback - 1W, pay 3 life.
Illus. ?
Common
Morningtide
- 1W
Sorcery
Remove all cards in all graveyards from the game.
Illus. ?
Rare
Cleansing
Meditation - 1WW
Sorcery
Destroy all enchantments.
Threshold - Instead destroy all enchantments then return to play all cards in
your graveyard destroyed this way.
Illus. ?
Uncommon
Mystic
Familiar - 1W
Creature - Bird
Flying
Threshold - Mystic Familiar gets +1/+1 and has
protection from black.
1/2
Illus. ?
Common
Reborn Hero
- 2W
Creature - Soldier
Attacking doesn't cause Reborn Hero to tap.
Threshold - When Reborn Hero is put into a graveyard from play, you may pay WW.
If you do, return Reborn Hero to play under your control.
2/2
Illus. ?
Rare
Militant Monk
- 1WW
Creature - Cleric
Attacking doesn't cause Militant Monk to tap.
T: Prevent the next 1 damage that would be dealt to target creature or player
this turn.
2/1
Illus. ?
Common
Aven Trooper
- 3W
Creature - Bird Soldier
Flying
2W, Discard a card from your hand: Aven Trooper gets +1/+2 until end of turn.
1/1
Illus. ?
Common
Major Teroh
- 3W
Creature - Bird Soldier Legend
Flying
3WW, sacrifice Major Teroh: Remove all black creatures from the game.
2/3
Illust. ?
Rare
Teroh's
Faithful - 3W
Creature - Cleric
When Teroh's Faithful comes into play, you gain 4 life.
1/4
Illus. ?
Common
Teroh's
Vanguard - 3W
Creature - Nomad
You may play Teroh's Vanguard any time you could play an instant.
Threshold - When Teroh's Vanguard comes into play, creatures you control gain
protection from black until end of turn.
2/3
Illus. ?
Uncommon
Possessed
Nomad - 2WW
Creature - Nomad Horror
Possesed Nomad
Attacking does not cause Possessed Nomad to tap.
Threshold - Possessed Nomad gets +1/+1, is black, and has "2B, T: Destroy target
white creature."
3/3
Illus. Eric Peterson
Rare
Angel of
Retribution - 6W
Creature - Angel
Flying, first strike
5/5
Illus. ?
Rare
Coral Net
- U
Enchant Creature
Coral Net can enchant only a green or white creature.
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature
unless you discard a card from your hand."
Illus. ?
Common
Ghostly Wings
- 1U
Enchant Creature
Enchanted creature gets +1/+1 and has flying.
Discard a card from your hand: Return enchanted creature to its owner's hand.
Illus. ?
Common
Stupefying
Touch - 1U
Enchant Creature
When Stupefying Touch comes into play, draw a card.
Enchanted creature's activated abilities can't be played.
Illus. ?
Uncommon
Compulsion
- 1U
Enchantment
1U, discard a card from your hand: Draw a card.
1U, sacrifice Compulsion: Draw a card.
Illust. Christopher Moeller
Uncommon
Obsessive
Search - U
Instant
Draw a card.
Madness - U
Illus. Jim Nelson
Common
Alter Reality
- 1U
Instant
Change the text of target permanent or spell by replacing all instances of one
color word with another. (This effect doesn't end at end of turn.)
Flashback - 1U
Illus. ?
Rare
False Memories
- 1U
Instant
Put the top seven cards of your library into your graveyard. At end of turn,
remove seven cards in your graveyard from the game.
Illus. ?
Rare
Turbulent
Dreams - UU
Sorcery
As an additional cost to play Turbulent Dreams, discard X cards from your hand.
Return X target non land permanents to their owner's hands.
Illus. ?
Rare
Circular Logic
- 2U
Instant
Counter target spell unless its controller pays 1 for each card in your
graveyard.
Madness - U
Illus. ?
Uncommon
Liquify
- 2U
Instant
Counter target spell with converted mana cost of three or less. If it is
countered in this way, remove it from the game instead of putting it into its
owner's graveyard.
Illus. ?
Common
Plagiarize
- 3U
Instant
Until end of turn, if target player would draw a card, instead that player skips
that draw and you draw card.
Illus. ?
Rare
Retraced Image
- U
Sorcery
Reveal a card in your hand, then put that card into play if it has the same name
as a permanent in play.
Illus. ?
Rare
Breakthrough
- XU
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest from it.
Illus. ?
Uncommon
Deep Analysis
- 3U
Sorcery
Target player draws two cards.
Flashback - 1U, Pay 3 life.
Illus. Daren Bader
Common
Churning Eddy
- 3U
Sorcery
Return target creature and target land to their owners' hands.
Illus. ?
Common
Aquamoeba
- 1U
Creature - Beast
Discard a card from your hand: Switch Aquamoeba's power and toughness until end
of turn.
1/3
Illus. Arnie Swekel
Common
Cephalid
Illusionist - 1U
Creature - Cephalid Wizard
Whenever Cephalid Illusionist becomes the target of a spell or ability, put the
top three cards of your
library into your graveyard.
2U, T: This turn prevent all combat damage that would be dealt to and dealt by
target creature you control.
1/1
Illus. ?
Uncommon
Cephalid
Snitch - 1U
Creature - Cephalid Wizard
Sacrifice Cephalid Snitch: Target creature loses protection from black until end
of turn.
1/1
Illus. ?
Common
Cephalid
Vandal - 1U
Creature - Cephalid
At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then
put the top card of your library into your graveyard for each shred counter on
Cephalid Vandal.
1/1
Illus. ?
Rare
Hydromorph
Guardian - 2U
Creature - Guardian
U, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more
creatures you control.
2/2
Illus. ?
Common
Skywing Aven
- 2U
Creature - Bird Soldier
Flying
Discard a card from your hand: Return Skywing Aven to its owner's hand.
2/1
Illus. ?
Common
Ambassador
Laquatus - 1UU
Creature - Merfolk Legend
3: Target player puts the top three cards of his or her library into his or her
graveyard.
1/3
Illus. ?
Rare
Llawan,
Cephalid Emperess - 3U
Creature - Cephallid Legend
When Llawan, Cephalid Empress comes into play, return all blue creatures your
opponents control to their owners' hands.
Your opponents can't play blue creature spells.
2/3
Illus. ?
Rare
Balshan
Collaborator - 3U
Creature - Bird Soldier
Flying
B: Balshan Collaborator gets +1/+1 until end of turn.
2/2
Illus. ?
Uncommon
Cephalid Sage
- 3U
Creature - Cephalid
Threshold - When Cephalid Sage comes into play, draw three cards, then discard
two cards from your hand.
2/3
Illus. ?
Uncommon
Possessed Aven
- 2UU
Creature - Bird Soldier Horror
Flying
Threshold - Possessed Aven gets +1/+1, is black, and has "2B, T: Destroy target
blue creature."
3/3
Illus. Scott M. Fischer
Rare
Cephalid
Aristocrat - 4U
Creature - Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the
top two cards of your
library into your graveyard.
3/3
Illus. ?
Common
Hydromorph
Gull - 3UU
Creature - Bird Guardian
Flying
U, Sacrifice Hydromorph Gull: Counter target spell that targets one or more
creatures you control.
3/3
Illus. ?
Uncommon
Strength of Lunacy - 1B
Enchant Creature
Enchanted creature gets +2/+1 and has protection from white.
Madness - B
Illus. ?
Uncommon
Shade's Form - 1BB
Enchant Creature
Enchanted creature has "B: This creature gets +1/+1 until end of turn."
When enchanted creature is put into a graveyard, return that creature to play
under your control.
Illus. Clyde Caldwell
Common
Mortiphobia - 1BB
Enchantment
1B, discard a card from your hand: Remove a card in any graveyard from the game.
1B, sacrifice Mortiphobia: Remove a card in any graveyard from the game.
Illus. Christopher Moeller
Uncommon
Mortal Combat - 2BB
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your
graveyard, you win the game.
Illus. Mike Ploog
Rare
Last Laugh - 2BB
Enchantment
Whenever a permanent other than Last Laugh is put into graveyard from play, last
laugh deals 1 damage to each creature and each player. When no creatures are in
play, sacrifice Last Laugh.
Illus. John Matson
Rare
Dawn of the Dead - 2BBB
Enchantment
At the beginning of your upkeep, you loose 1 life.
At the beginning of your upkeed, you may return target creature card from your
graveyard to play. That creature gains haste until end of turn. Remove it from
the game at end of turn.
Illus. Pete Ventres
Rare
Cabal Ritual - 1B
Instant
Add BBB to your mana pool.
Threshold - Instead add BBBBB to your mana pool.
Illus. ?
Common
Insidious Dreams - 3B
Instant
As an additional cost to play Insidious Dreams, discard X cards from your hand.
Search your library for X cards. Then shuffle your library and put those cards
on top of it in any order.
Illus. ?
Rare
Psycotic Haze - 2BB
Instant
Deal one damage to each creature and player.
Madness - 1B
Illus. Alex Horley
Common
Waste Away - 4B
Instant
As an additional cost to play Waste Away, discard a card from your hand.
Target creature gets -5/-5 until end of turn.
Illus. ?
Common
Restless Dreams - B
Sorcery
As an additional cost to play Restless Dreams, discard X cards from your hand.
Return X target creature cards from your graveyard to your hand.
Illus. ?
Common
Chainer's Edict - 1B
Sorcery
Target player sacrifices a creature.
Flashback - 5BB
Illus. Ben Thompson
Uncommon
Sickening Dreams - 1B
Sorcery
As an additional cost to play Sickening Dreams, discard X cards from your hand.
Sickening Dreams deals X damage to each creature and each player.
Illus. ?
Uncommon
Unhinge - 2B
Sorcery
Target player discards a card from his or her hand.
Draw a card.
Illus. ?
Common
Crippling Fatigue - 1BB
Sorcery
Target creature gets -2/-2 until end of turn.
Flashback - 1B, pay 3 life.
Illus. Ben Thompson
Uncommon
Rancid Earth - 1BB
Sorcery
Destroy target land.
Threshold - Instead destroy that land and Rancid Earth deals 1 damage to each
creature and each player.
Illus. ?
Common
Mutilate - 2BB
Sorcery
All creatures get -1/-1 for each swamp you control until end of turn.
Illus. ?
Rare
Mind Sludge - 4B
Sorcery
Target player discards a card for each swamp you control.
Illus. Eric Peterson
Uncommon
Carrion Rats - B
Creature - Rat
Whenever Carrion Rats attacks or blocks, any player may remove a card in his or
her graveyard from the game. If a player does, Carrion Rats deals no combat
damage this turn.
2/1
Illus. ?
Common
Putrid Imp - B
Creature - Zombie Imp
Discard a card from your hand: Putrid Imp gains flying until end of turn.
Threshold - Putrid Imp gets +1/+1 and can't block.
1/1
Illus. ?
Common
Mesmeric Fiend - 1B
Creature - Nightmare Horror
When Mesmeric Fiend comes into play, target opponent reveals his or her hand and
you choose a nonland card from it. Remove that card from the game.
When Mesmeric Fiend leaves play, return the removed card to its owner’s hand.
1/1
Illus. ?
Common
Boneshard Slasher - 1B
Creature - Horror
Flying
Threshold - Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes
the target of a spell or ability, sacrifice it."
1/1
Illus. Ron Spencer
Uncommon
Nantuko Shade - BB
Creature - Insect Shade
B: Nantuko Shade gets +1/+1 until end of turn.
2/1
Illus. Brian Snõddy
Rare
Gravegouger - 2B
Creature - Nightmare Horror
When Gravegouger comes into play, remove up to two target cards in a single
graveyard from the game.
When Gravegouger leaves play, return the removed cards to their owner's
graveyard.
2/2
Illus. ?
Common
Organ Grinder - 2B
Creature - Zombie
T, Remove three cards in your graveyard from the game: Target player loses 3
life.
3/1
Illus. Adam Rex
Common
Slithery Stalker - 1BB
Creature - Nightmare Horror
Swampwalk
When Slithery Stalker comes into play, remove target green or white creature an
opponent controls from the game.
When Slithery Stalker leaves play, return the removed card to play under its
owner's control.
1/1
Illus. John Avon
Uncommon
Cabal Torturer - 1BB
Creature - Minion
B, T: Target creature gets -1/-1 until end of turn.
Threshold - 3BB, T: Target creature gets -2/-2 until end of turn.
1/1
Illust. ?
Common
Zombie Trialblazer - BBB
Creature - Zombie
Tap an untapped Zombie you control: Target land becomes a swamp until end of
turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of
turn.
2/2
Illus. Brian Snõddy
Uncommon
Gloomdrifter - 3B
Creature - Minion
Flying
Threshold - When Gloomdrifter comes into play, nonblack creatures get -2/-2
until end of turn.
2/2
Illus. ?
Uncommon
Ichorid - 3B
Creature - Horror
Haste
At the end of turn, sacrifice Ichorid.
At the beginning of your upkeep, if Ichorid is in your graveyard, you may remove
a black creature card in your graveyard other than Ichorid from the game. If you
do, return Ichorid to play.
3/1
Illus. rk Post
Rare
Cabal Surgeon - 2BB
Creature - Minion
2BB, T, Remove two cards in your graveyard from the game: Return target creature
card from your graveyard to your hand.
2/1
Illus. ?
Common
Faceless Butcher - 2BB
Creature - Nightmare Horror
When Faceless Butcher comes into play, remove target creature other than
Faceless Butcher from the game. When Faceless Butcher leaves play, return the
card you removed from the game under its owner's control.
2/3
Illus. Daren Bader
Common
Sengir Vampire - 2BB
Creature - Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn is put into a
graveyard, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.
4/4
Illus. Kev Walker
Rare
Shambling Swarm - 1BBB
Creature - Horror
When Shambling Swarm is put into a graveyard from play, distribute three -1/-1
counters among one, two, or three target creatures. Remove those counters at end
of turn.
3/3
Illus. ?
Rare
Soul Scourge - 4B
Creature - Nightmare Horror
Flying
When Soul Scourge comes into play, target player loses 3 life.
When Soul Scourge leaves play, target player gains 3 life.
Illus. Carl Critchlow
Common
Grotesque Hybrid - 4B
Creature - Zombie
Whenever Grotesque Hybrid deals combat damage to a creature, destroy that
creature. It can't be
regenerated.
Discard a card from your hand: Grotesque Hybrid gains flying and protection from
green and from white until end of turn.
3/3
Illus. Terese Nielsen
Uncommon
Carrion Wurm - 3BB
Creature - Zombie Wurm
Whenever Carrion Wurm attacks or blocks, any player may remove three cards in
his or her graveyard from the game. If a player does, Carrion Wurm deals no
combat damage this turn.
6/5
Illus. ?
Uncommon
Chainer, Dementia Master - 3BB
Creature - Minion Legend
All Nightmares get +1/+1.
BBB, Pay 3 life: Put target creature card from a graveyard into play under your
control. That creature is black and is a Nightmare in addition to its creature
types.
When Chainer, Demetia Master leaves play, remove all Nightmares from the game.
3/3
Illus. Mark Zug
Rare
Laquatus'
Champion - 4BB
Creature - Nightmare Horror
When Laquatus’s Champion comes into play, target player loses 6 life.
When Laquatus’s Champion leaves play, that player gains 6 life.
B: Regenerate Laquatus’s Champion
6/3
Illus. Greg Staples
Rare
Hypnox - 8BBB
Creature - Nightmare Horror
Flying
When Hypnox comes into play, if you played it from your hand, target opponnent
removes all cards on his or her hand from the game. When Hypnox leaves play,
target opponent returns to his or her hand all cards the cards he or she owns
removed from the game with Hypnox.
8/8
Illus. ?
Rare
Crackling Club
- R
Enchant Creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature.
Illus. ?
Common
Pyromania
- 2R
Enchantment
1R, discard a card at random from your hand: Pyromania deals 1 damage to target
creature or player.
1R, sacrifice Pyromania: Pryromania deals 1 damage to target creature or player.
Illus. ?
Uncommon
Sonic Seizure
- R
Instant
As an additional cost to play Sonic Seizure, discard a card at random from your
hand.
Sonic Seizure deals 3 damage to target creature or player.
Illus. ?
Common
Flaming Gambit
- XR
Instant
Flaming Gambit deals X damage to target player. That player may choose a
creature he or she controls and have Flaming Gambit deal that damage to it
instead.
Flashback - XRR
Illus. ?
Uncommon
Accelerate
- 1R
Instant
Target creature gains haste until end of turn.
Draw a card.
Illus. ?
Common
Fiery Temper
- 1RR
Instant
1RR
Fiery Temper deals 3 damage to target creature or player.
Madness: R
Illus. ?
Common
Temporary
Insanity - 3R
Instant
Untap target creature with power less than the number of cards in your graveyard
and gain control of it until end of turn. That creature gains haste until end of
turn.
Illus. ?
Uncommon
Violent
Eruption - 1RRR
Instant
Violent Eruption deals 4 damage divided as you choose among any number of target
creatures and/or players.
Madness - 1RR
Illus. ?
Uncommon
Overmaster
- R
Sorcery
The next instant or sorcery spell you play this turn can't be countered by
spells or abilities.
Draw a card.
Illus. ?
Rare
Flash of
Defiance - 1R
Sorcery
Players can't block with green and/or white creatures this turn.
Flashback - 1R, Pay 3 life.
Illus. ?
Common
Devastating
Dreams - RR
Sorcery
As an additional cost to play Devastating Dreams, discard X cards at random from
your hand.
Each player sacrifices X lands. Devastating Dreams deals X damage to each
creature.
Illus. ?
Rare
Skullscorch
- RR
Sorcery
Target player discards two cards at random from his or her hand unless that
player has Skullscorch deal 4 damage to him or her.
Illus. ?
Rare
Radiate
- 3RR
Sorcery
Choose target instant or sorcery spell that targets only a single permanent or
player. For each other permanent or player that spell could target, put a copy
of the spell onto the stack. Each copy targets a different one of those
permanets and players.
Illus. Carl Critchlow
Rare
Kamahl's
Sledge - 5RR
Sorcery
Kamahl's Sledge deals 4 damage to target creature.
Threshold - Instead Kamahl's Sledge deals 4 damage to that creature and 4 damage
to that creature's controller.
Illus. ?
Common
Enslaved Dwarf
- R
Creature - Dwarf
R, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first
strike until end of turn.
1/1
Illus. ?
Common
Grim
Lavamancer - R
Creature - Wizards
R, T, remove two cards in your graveyard from the game: Grim Lavamancer deals 2
damage to target creature or player.
"Fools digs for water, corpses or gold. The earth's real treasure is far
deeper".
Illus. Jim Nelson
Rare
Barbarian
Outcast - 1R
Creature - Barbarian Beast
When you control no swamps, sacrifice Barbarian Outcast.
2/2
Illus. ?
Common
Longhorn
Firebeast - 2R
Creature - Beast
When Longhorn Firebeast comes into play, any opponent may have it deal 5 damage
to him or her. If a player does, sacrifice Longhorn Firebeast.
3/2
Illus. ?
Common
Pitchstone
Wall - 2R
Creature - Wall
Whenever you discard a card from your hand, you may sacrifice Pitchstone Wall.
If you do, return the discarded card from your graveyard to your hand.
2/5
Illus. ?
Uncommon
Balthor, the
Stout - 1RR
Creature - Dwarf Legend
All Barbarians get +1/+1.
R: Target Barbarian gets +1/+0 until end of turn.
Illus. Ron Spears
Rare
Hell-Bent
Raider - 1RR
Creature - Barbarian
First strike, haste
Discard a card at random from your hand: Hell-Bent Raider gains protection from
white until end of turn.
2/2
Illus. ?
Rare
Pardic
Collaborator - 3R
Creature - Barbarian
First strike
B: Pardic Collaborator gets +1/+1 until end of turn
2/2
Illus. ?
Uncommon
Petravark
- 3R
Creature - Nightmare Beast
When Petravark comes into play, remove target land from the game.
When Petravark leaves play, return the removed card to play under its owner's
control.
2/2
Illus. ?
Common
Pardic
Arsonist - 2RR
Creature - Barbarian
Threshold - When Pardic Arsonist comes into play, it deals 3 damage to target
creature or player.
3/3
Illus. ?
Uncommon
Possessed
Barbarian - 2RR
Creature - Barbarian Horror
First Strike
Threshold - Possessed Barbarian becomes black, gains +1/+1, and gains "2B, T:
Destroy target red creature."
3/3
Illus. ?
Rare
Pardic Lancer
- 4R
Creature - Barbarian
Discard a card at random from your hand: Pardic Lancer gets +1/+0 and gains
first strike until end of turn.
3/2
Illus. ?
Common
Crazed Firecat
- 5RR
Creature - Cat
When Crazed Firecat comes into play, flip a coin until you lose a flip. Put a
+1/+1 counter on Crazed Firecat for each flip you win.
4/4
Illus. ?
Uncommon
Petradon
- 6RR
Creature — Nightmare Beast
When Petradon comes into play, remove two target lands from the game. When
Petradon leaves play, return the removed cards to play under their owners’
control.
R: Petradon gets +1/+0 until end of turn.
5/6
Illus. ?
Rare
Narcissism
- 2G
Enchantment
G, discard a card from your hand: Target creature gains +2/+2 until end of turn.
G, sacrifice Narcissism: Target creature gains +2/+2 until end of turn.
Illus. ?
Uncommon
Dwell on the
Past - G
Sorcery
Target player shuffles up to four target cards from his or her graveyard into
his or her library.
Illus. ?
Uncommon
Insist
- G
Sorcery
The next creature spell you play this turn can't be countered by spells or
abilities.
Draw a card.
Illus. ?
Rare
Nostalgic
Dreams - GG
Sorcery
As an additional cost to play Nostalgic Dreams, discard X cards from your hand.
Return X target cards from your graveyard to your hand. Remove Nostalgic Dreams
from the game.
Illus. ?
Rare
Far Wanderings
- 2G
Sorcery
Search your library for a basic land card and put that card into play tapped.
Then shuffle your library.
Threshold - Instead search your library for three basic land cards and put them
into play tapped. Then shuffle your library.
Illus. ?
Common
Acorn Harvest
- 3G
Sorcery
Put two 1/1 green Squirrel creature tokens into play.
Flashback - 1G, Pay 3 life.
Illus. ?
Common
Invigorating
Falls - 2GG
Sorcery
You gain life equal to the number of creature cards in all graveyards.
Illus. ?
Common
Parallel
Evolution - 3GG
Sorcery
For each creature token in play, its controller puts a creature token into play
that's a copy of that creature.
Flashback - 4GGG
Illust. ?
Rare
Basking
Rootwalla - G
Creature - Rootwalla
1G - Basking Rootwalla gains +2/+2 until end of turn. You may only play this
ability once each turn.
Madness - 0
1/1
Illus. ?
Common
Seton's Scout
- 1G
Creature - Centaur Druid
Seton's Scout may block as though it had flying.
Threshold - Seton's Scout gets +2/+2.
2/1
Illus. ?
Uncommon
Anurid
Scavenger - 2G
Creature - Beast
Protection from black.
At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a
card from your graveyard on the bottom of your library.
3/3
Illus. Bob Petillo
Uncommon
Krosan
Restorer - 2G
Creature - Druid
T: Untap target land.
Threshold - T: Untap up to three target lands.
1/2
Illus. ?
Common
Nantuko
Blightcutter - 2G
Creature - Insect Druid
Protection from black
Threshold - Nantuko Blightcutter gets +1/+1 for each black permanent your
opponents control.
2/2
Illus. ?
Rare
Centaur
Chieftain - 3G
Creature - Centaur
Haste
Threshold - When Centaur Chieftain comes into play, creatures you control get
+1/+1 and gain trample until end of turn.
3/3
Illus. ?
Uncommon
Krosan
Constrictor - 3G
Creature - Snake
Swampwalk
T: Target black creature gets -2/-0 until end of turn.
2/2
Illus. ?
Common
Nantuko
Cultivator - 3G
Creature - Insect Druid
When Nantuko Cultivator comes into play, you may discard any number of land
cards from your hand. Put that many +1/+1 counters on Nantuko Cultivator and
draw that many cards.
2/2
Illus. ?
Rare
Nantuko Calmer
- 2GG
Creature - Insect Druid
G, T, Sacrifice Nantuko Calmer: Destroy target enchantment.
Threshold - Nantuko Calmer gets +1/+1.
2/3
Illus. ?
Common
Possessed
Centaur - 2GG
Creature - Centaur Horror
Trample
Threshold - Possessed Centaur gets +1/+1, is black, and has "2B, T: Destroy
target green creature."
3/3
Illus. ?
Rare
Arrogant Wurm
- 3GG
Creature - Wurm
Trample.
Madness - 2G
4/4
Illus. ?
Uncommon
Gurzigost
- 3GG
Creature - Beast
At the beginning of your upkeep, put two cards from your graveyard on the bottom
of your library or sacrifice Grurzigost.
GG, discard a card your hand: You may have Gurzigost deal its combat damage to
defending player as thought it weren't blocked.
6/8
Illus. ?
Rare
Centaur
Veteran - 5G
Creature - Centaur
Trample
G, Discard a card from your hand: Regenerate Centaur Veteran.
3/3
Illus. ?
Common
Cabal Coffers
Land
2, T: Add B to your mana pool for each swamp you control.
Illust. Don Hazeltine
Uncommon
Tainted Field
Land
T: Add 1 colorless mana to your mana pool.
T: Add W or B to your mana pool. Play this ability only if you control a swamp.
Illus. ?
Uncommon
Tainted Isle
Land
T: Add 1 colorless mana to your mana pool.
T: Add U or B to your mana pool. Play this ability only if you control a swamp.
Illus. ?
Uncommon
Tainted Peak
Land
T: Add 1 colorless mana to your mana pool.
T: Add R or B to your mana pool. Play this ability only if you control a swamp.
Illus. ?
Uncommon
Tainted Wood
Land
T: Add 1 colorless mana to your mana pool.
T: Add G or B to your mana pool. Play this ability only if you control a swamp.
Illus. ?
Uncommon