Lundi 01 Août 2005 à 22:46
#271
vive les cartes avec un coût alternatif.
1 102 messages · 62 568 vues · qui a participé ?
Some Lizardman %R
Creature - Lizardman? (don't really know the type)
Defender
Sacrifice 3 Mountains: This~ loses defender until end of turn.
3/2
Firey Conclusion %1 %R
Instant
As an additional cost to play ~this~, sacrifice a creature.
~this~ deals 5 damage to target creature.
Firey Conclusion %1 %R
Instant
As an additional cost to play ~this~, sacrifice a creature.
~this~ deals 5 damage to target creature.

??? - %2 Artifact
Play with the top card of your library revealed.
%W %G : Put the top card of your library on the bottom of your library.
??? - %4 %G %G
Instant
You gain 1 life for each creature in play. If any %W was spent to play ~this~, untap all creatures you control.
??? - %W %R
Creature - Human Soldier
%T : Target creature can't attack or block this turn.
2/1
Loxodon ___ %2 %W %G
Creature - Elephant Cleric Rare
When Loxodon _____ comes into play, gain 4 life.
%W %G , Sacrifice Loxodon _____: Regenerate all creatures you control.
4/4
Dimir Cutpurse - %1 %B %U
Creature - Spirit (R)
Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
2/2
##### - %W %R
Creature - Human? Soldier? (U?)
Double strike
1/2


Le problême c'est qu'il lui manque la capacité d'évasion, à l'instar de celle de l'invitational qui faisait pas discardé mais avait la peur
Le 04/08/2005, Mimura avait écrit ...
Firey Conclusion %1 %R
Instant
As an additional cost to play ~this~, sacrifice a creature.
~this~ deals 5 damage to target creature.
Ca ça serait carrément énorme, l'interraction que ça donnerait dans un big red ce serait une horreur, surtout que c'est bien plus jouable désormais que Shrapnel. Mon Adamaro n'est plus que 1/1 et tu me le bloque avec un elfe des bois? Dégat dans la pile et 5 dans ta face.
Et first pick assuré en draft ^^
> a very cheap black instant that kills any small creature
> a 2/1 zombie for 1B which has 1U: flying.
> a witch for B that lets you pay a colorless and sac a creature to kill one of the top two cards of a library.
> an imp(?) 1/1 flying for 3, when it damages a creature it kills it. And if the imp is in ur graveyard you can mill yourself for 5 to put it in your hand instead of drawing a card.
> a Vedalken something which is a 1/4 for 4, and you pay a blue and tap to mill for 2.
> an aura for 1G to give trample, plus you get 2 saprolings when you play it.
> Creatures of a color which can be from different guilds, and creatures of a guild can be different colors.
> Graveyard recursion is a huge theme for the green and black guild. For example apparently there's an improved zombify because if you use some green when you cast it, the creature comes back bigger.
> some themes and cycles are not contained in one set, but run through the whole block like the land cycles.
> there are some rare "humped" creatures. The white one is the Humped Llama which is a 5/5 flying for 4, but your opponent gets a 4/4 horror token
Boros Signet - %2
Artifact (C)
%1 , %T : Add %W %R to your mana pool.
WHITE (5)
<<<<<
1W, Instant, Uncommon
Target creature and all creatures that share a colour with it gain protection from a colour of you choice until end of turn.
Benevolent Ancestor #3
2W, Creature - Spirit 0/4, Common
Defender T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Gate Hound
2W, Creature - Hound 1/1, Common
Creatures you control have vigilance as long as Gate Hound is enchanted.
Humped Llama?
2WW, Creature - .....Llama? 5/5, Rare
Flying When Humped Llama comes into play, target opponent puts a 4/4 black Horror creature token into play.
{{{{{ Phalanx
4W, Creature - Human Soldier 2/4, Uncommon
Keyword (Each creature you tap as you play {{{{{ Phalanx reduces its cost by one mana of that creature's color.) When {{{{{ Phalanx comes into play, you gain 1 life for each creature you control.
BLUE (3)
Convolute #40
2U, Instant, Common
Counter target spell unless its controller pays 4.
Peel from Reality
1U, Instant, Common
Return target creature you control and target creature you don't control to owners' hands.
Vedalken @@@@
2UU?, Creature - Vedalken Wizard 1/4, Common
U, T: Target player puts the top two cards of his or her library into his or her graveyard.
BLACK (5)
$$$$ Imp
2B, Creature - Imp 1/2, Common
Flying Whenever $$$$ Imp deals combat damage to a creature, destroy that creature. If you would draw a card, you may put the top five cards of your library into your graveyard instead. If you do, return $$$$ Imp from your graveyard to your hand.
%%%% Witch
B, Creature - Human Witch? 1/1, Common
1, Sacrifice a creature: Look at the top two cards of target opponent's library, then remove one of them from the game.
&&&&&
1B, Creature - Zombie 2/1, Common
1U: &&&&& gains flying until end of turn.
Dark Confidant #81
1B, Creature - Human Wizard 2/1, Rare
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to the converted mana cost.
~~~~~
2BB, Sorcery,
Return target creature card from your graveyard to play. If any G was spent to play this spell, that creature comes into play with a +1/+1 counter on it.
RED (3)
Fiery Conclusion
1R, Instant,
As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
Lizardman?
R, Creature - Lizard?? 3/2,
Defender Sacrifice 3 mountains: Lizardman loses defender until end of turn.
Smash
2R, Instant, Common
Destroy Target Artifact. Draw A Card.
GREEN (5)
???
4GG, Instant,
You gain 1 life for each creature in play. If any W was spent to play ~this~, untap all creatures you control.
?????
G, Instant, Uncommon
You may tap an untapped green creature you control instead of paying ?????'s mana cost. Target creature gets +2/+2 until end of turn.
Birds of Paradise
G, Creature - Bird 0/1, Rare
Flying T: Add one mana of any color to your mana pool.
Spoiling?
2GG, Sorcery, Uncommon
Destroy target land. If any B was spent to play Spoiling, all creatures get -1/-1 until end of turn.
^^^^^
1G, Enchantment - Aura, Common
Enchant creature When ^^^^^ comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample.
MULTICOLOR (11)
"Candelabra Bush" Guildmage
(w/g)(w/g), Creature - Elf Wizard 2/2, Uncommon
((w/g) can be paid with either W or G.) (?)W: ? (?)G: ?
"Insect" Guildmage
(b/g)(b/g), Creature - Elf? Wizard? 2/2, Uncommon
((b/g) can be paid with either B or G.) (?)B, Sacrifice a creature: Put target creature card from your graveyard into your hand. (?)G: Put a +1/+1 counter on target creature.
#####
WR, Creature - Human? Soldier? 1/2, Uncommon
Double strike
??
2BGG, Creature - Insect 4/4,
If you would draw a card, you may instead put the top card of your library into your graveyard and put ~This~ from your graveyard into your hand. (?), Sacrifice ~This~: Draw a card.
???
WR, Creature - Human Soldier 2/1,
T: Target creature can't attack or block this turn.
?????
UB, Sorcery, Rare
Target player puts the top 10 cards from his or her library into his or her graveyard.
Boros Guildmage
(r/w)(r/w), Creature - Human Wizard 2/2, Uncommon
((r/w) can be paid with either R or W.) R: Target creature gains haste until end of turn. W: Target creature gains first strike until end of turn.
Dimir Cutpurse
1UB, Creature - Spirit 2/2, Rare
Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
Dimir Guildmage
(u/b)(u/b), Creature - Human? Wizard? 2/2, Uncommon
((u/b) can be paid with either U or B.) (?)U: Draw a card. (?)B: Target player discards a card. (Play this ability only any time you could play a sorcery.?)
Flame-Something Zealot
1WRR, Creature - Elemental Berserker 2/2, Uncommon
When Flame-Something Zealot comes into play, creatures you control get +1/+1 and gain haste until end of turn.
Loxodon ___
2WG, Creature - Elephant Cleric 4/4, Rare
When Loxodon _____ comes into play, gain 4 life. WG, Sacrifice Loxodon _____: Regenerate all creatures you control.
ARTIFACTS (5)
"Candelabra Bush" Signet
2, Artifact, Common
1, T: Add WG to your mana pool.
"Insect" Signet
2, Artifact, Common
1, T: Add BG to your mana pool.
??
2, Artifact,
Play with the top card of your library revealed. WG: Put the top card of your library on the bottom of your library.
Boros Signet
2, Artifact, Common
1, T: Add WR to your mana pool.
Dimir Signet
2, Artifact, Common
1, T: Add UB to your mana pool.