Mercredi 16 Octobre 2019 à 10:40
#1
Bonjour,
Dans le cas ou j'ai un Champ de lumifilaments posé sur le champ de bataille en tant que créature 2/2, je bloque avec et je le transforme en Champ de lumifilaments.
Comment sont attribuées les blessures ?
Edit : Dans le cas de la mue, est ce que le fait de retourner face visible cette carte déclenche la capacité "Constellation" ?
Edit2 : j'ai trouvé la réponse à la seconde question.
702.34d If you have priority, you may turn a face-down permanent you control face up. This is a special action; it doesn't use the stack (see rule 114). To do this, show all players what the permanent's morph cost would be if it were face up, pay that cost, then turn the permanent face up. (If the permanent wouldn't have a morph cost if it were face up, it can't be turned face up this way.) The morph effect on it ends, and it regains its normal characteristics. Any abilities relating to the permanent entering the battlefield don't trigger when it's turned face up and don't have any effect, because the permanent has already entered the battlefield.
Merci et bonne journée.
Dans le cas ou j'ai un Champ de lumifilaments posé sur le champ de bataille en tant que créature 2/2, je bloque avec et je le transforme en Champ de lumifilaments.
Comment sont attribuées les blessures ?
Edit2 : j'ai trouvé la réponse à la seconde question.
702.34d If you have priority, you may turn a face-down permanent you control face up. This is a special action; it doesn't use the stack (see rule 114). To do this, show all players what the permanent's morph cost would be if it were face up, pay that cost, then turn the permanent face up. (If the permanent wouldn't have a morph cost if it were face up, it can't be turned face up this way.) The morph effect on it ends, and it regains its normal characteristics. Any abilities relating to the permanent entering the battlefield don't trigger when it's turned face up and don't have any effect, because the permanent has already entered the battlefield.
Merci et bonne journée.